Agentic workflow update, August 2026
CurveDeform pushed the workflow toward better user-path proof. I added diagnosis and verification tools, audited the agents’ work, and removed a project skill that did not improve the result.
Maya Stall: a test space for every Maya tool
I built Maya Stall to give rigs, interfaces, models, scenes, and plug-ins their own repeatable test space inside real Autodesk Maya.
Agentic workflow update, July 2026
The issue workflow met real projects. Maya Stall exposed gaps that small tickets and passing tests had missed, while Codex delegation and shared skills made the setup easier to reuse.
gohealthcli and a running plan from my own data
gohealthcli is a local first Google Health archive. I added it to my Hermes setup and used it for a small running plan experiment.
Agentic Workflow Update, June 2026
What changed since May: codex-review became autoreview, the PRD/issues/TDD skills graduated from experiment to default, a control-plane maintainer loop now drives triage and decision-ready PRs, and why I still run GPT-5.5 over Fable 5 for coding.
My Agentic Workflow, May 2026
How I run agentic development in May 2026: shared repo instructions, local skills, tight review loops, and Codex as the main daily driver.
Serving Autodesk Maya to Codex
A practical Codex workflow for Autodesk Maya: one real host app, one small bridge, and fewer guesses.
Building and deploying a Hugo website with Obsidian, Docker, and Cloudflare
A practical Hugo workflow using Obsidian for writing, Docker for local development, and Cloudflare Pages for deployment.
Run a neural net in Maya 2022+
A practical walkthrough for training a Palmer Penguins neural net and using it in Autodesk Maya to classify penguins from scene controls.